I made this back in 2019 at Monash Uni, to impress a friend who was taking 3D modelling classes. 
As I was making this random 3D playground, I realised that game engines are indeed a great tool for making poetic landscapes, if you forgo the urge to make more game-y, actionable spaces. The alternative is turning towards a more imaginative (or, a lived-experience focused) approach. One that is certainly more liberating. 
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